Not really, been having pretty positive impressions. You're just taking them negatively because it's like "does Killzone have better graphics than the best PC games that require $500 gpus? Nope. Ok, then underwhelming"; I've got a good PC rig and have been playing 1080p/60fps PC gaming for years and I'm still pretty darn impressed with the PC. Hell, by all accounts from the leaked version of ACIV that just hit PC, PS4's keeping performance with the good modern gpus, and that's just a launch title. The system is gonna be great and will improve the quality of PC games since they won't be held back by 7 year old tech.
ha, that is underwhelming by my standards
However, I do have higher hopes for the PS4 since people are saying that the PS4 version of BF4 looks and runs great. BF4 is impressive technically, even on the 2nd highest settings.
How does Killzone compare to BF4 on the PS4? I might pick it up cheap as a tech demo when I get a PS4 for MGS5.
I think it's almost overwhelming to me after seeing the PS3/X360 struggle so much in the last couple of years haha. I mean it was sad playing games that didn't come out on the PC (if they were on the PC, bam you got 1080p/60fps/4xAA these days with PS3/X360 graphical quality games), playing GTAV, Puppeteer, The Last of Us and watching these games
struggle to maintain 30fps at 720p with shitty IQ was just utterly depressing.
So see AC4 running at 900p (hopefully 1080p after patch, but 900p is still an improvement!) with an extremely smooth 30fps that never dips on a shit engine that dips like crazy and on my 580GTX averages around 30-40fps, with pretty clean image quality (thanks to 900p and above having fairly good IQ just by default)...is impressive! Especially for launch. With PS4 launch games you're seeing them struggle to
hit 60fps and flying in the 30-60fps range at 1080p with great image quality with Knack and Killzone. That's...not a bad struggle to have! Much much better than struggling to even hit 30fps. It seems like it's a good indication that the system has more power than devs can really even take advantage of right now at 1080p/30fps so they're unlocking the fps and giving players the benefit of smoothness and more responsive control. In a year when they get used to the system, it bold well they'll be pushing great looking games with nice graphical effects at a locked 1080p/30fps which I am a ok with (although for racers/fighters they should drop the effects and go 60fps. Would rather have uglier 1080p/60fps than prettier 720p/60fps).
And I dunno how Killzone compares to BF4 since I don't have BF4. Killzone being unimpressive (I mean it's impressive and the best looking console FPS I've seen, just compared to Metro 2033 or Crysis on my PC maxed it's not as impressive) says more about Guerrilla Games than PS4. Like I said, I find Knack the most technically impressive PS4 game from what I've played so far at times. When you're giant knack and throwing tanks and everything's destructible with detailed debris flying around it looks pretty awesome. I might check out BF4 after I get through all the launch stuff I'm playing.
Knack isn't a game i'd pay for, but i watched the last half in a twitch stream (some of these dudes make decent money with subs) and it didn't look nearly as bad as people were saying. and it did look pretty hard but maybe the dude playing just wasn't that good
Sounds like pacing and repetition are its biggest problems. That simple combat for 10+ hours sounds maddening, and reviewers played it a day or two. The complaints remind me of my experience with that castlevania reboot.
Disagree but I've said a lot about the game already
![Tongue :P](http://www.thebore.com/forum/Smileys/default/tongue.gif)
The difference is that Castlevania was not fun to play + tedious and boring, whereas Knack is quite enjoyable to play.