Author Topic: Making a Final Fantasy thread and no one can stop me. (Finalphile Support Group)  (Read 177043 times)

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Himu

  • Senior Member
One of my fave things to do in ff8 is to do a normal play through. No breaking. While giving each character a defined class role. Gosh I haven't played that game in years. I'll have to play it after V.

Gosh I wish SE would release a revamped FF8. I have all these ideas on how they could perfect the gameplay. :noah FFX-2 ATB. :noah Make items more expensive so the game isn't as breakable. :noah Buy basic magic in shops so you don't have to draw. :noah A class system that blocks what you can and can't junction :noah Each character comes with their own unique ability ala FFVI. :noah FFX international-esque rebalancing. :lawd Limit breaks aren't as easily obtainable. :bow

Positive Touch you and I need to come up with ideas to make a PC mod for ultimate FF8. :lawd

all those ideas sound great! i never thought much about what i'd want in a revamped game because 1)the game as it is is pretty varied, and 2)any remake would strip out a lot of what i like because thats what most people hate.

i just want better balancing (less hp but more atk for the enemies; no xp bonus for who gets the last kill, limits on using super abilities like revive), and a better distribution of rules for the cards.

i know zephyr was trolling, but honestly i think the worldbuilding is really weak in the game. i'd love to see more towns and dungeons included, but this's about as likely to get remade as the adventures of huck finn is

I thought FF8 has some of the best world building in the series. Game has hundreds of years of in universe history tucked in it.
IYKYK

ZephyrFate

  • Senior Member
One of my fave things to do in ff8 is to do a normal play through. No breaking. While giving each character a defined class role. Gosh I haven't played that game in years. I'll have to play it after V.

Gosh I wish SE would release a revamped FF8. I have all these ideas on how they could perfect the gameplay. :noah FFX-2 ATB. :noah Make items more expensive so the game isn't as breakable. :noah Buy basic magic in shops so you don't have to draw. :noah A class system that blocks what you can and can't junction :noah Each character comes with their own unique ability ala FFVI. :noah FFX international-esque rebalancing. :lawd Limit breaks aren't as easily obtainable. :bow

Positive Touch you and I need to come up with ideas to make a PC mod for ultimate FF8. :lawd

all those ideas sound great! i never thought much about what i'd want in a revamped game because 1)the game as it is is pretty varied, and 2)any remake would strip out a lot of what i like because thats what most people hate.

i just want better balancing (less hp but more atk for the enemies; no xp bonus for who gets the last kill, limits on using super abilities like revive), and a better distribution of rules for the cards.

i know zephyr was trolling, but honestly i think the worldbuilding is really weak in the game. i'd love to see more towns and dungeons included, but this's about as likely to get remade as the adventures of huck finn is

I thought FF8 has some of the best world building in the series. Game has hundreds of years of in universe history tucked in it.
In FFXIII-esque datalogs and, like FFXIII, is a world with no fucking cohesion at all. Trabia, Esthar, and Shumi Village might as well be from a totally different game.

Himu

  • Senior Member
Naw, they were also in the game, unlike FF13. But I'm not interested in arguing about a game from 1999.
« Last Edit: July 18, 2014, 06:18:05 PM by Formerly Known As Himuro »
IYKYK

Rahxephon91

  • Senior Member
God I hate Esthar and pretty much the 3rd and 4th disc of 8. Yes, a lack of world cohesion was my problem. I was liking the strange 1940s kind modern world they had going on, but then Esthar. Then again I guess Garden is also very sci-fi as well so I guess I was wrong anyway.

ZephyrFate

  • Senior Member
God I hate Esthar and pretty much the 3rd and 4th disc of 8. Yes, a lack of world cohesion was my problem. I was liking the strange 1940s kind modern world they had going on, but then Esthar. Then again I guess Garden is also very sci-fi as well so I guess I was wrong anyway.
Everything after Disc 1 of FF8 is not worth playing.

magus

  • LIKES FF7
  • Senior Member
FF8 has a lot of cool action sequence like the bits where they assault dollet



or the one where the gardens fights each other



and you guys are all like "world building" like a bunch of little sissies

<----

Positive Touch

  • Woo Papa
  • Senior Member
theres only two major cities and one is isolated and invisible; the rest of the world is ruins and some bumpkin towns. and yet the plot involves one major city trying to take over the world, and three giant military schools for training mercenaries. just feels... imbalanced.
pcp

Himu

  • Senior Member
Magus, I've always praised FF8 for its story pacing and action set-pieces. Besides the ones you brought up, you got an assassination attempt, bombing a missile base, trying to kidnap a president of a warring nation, even the prison escape kicks ass.
IYKYK

Himu

  • Senior Member
theres only two major cities and one is isolated and invisible; the rest of the world is ruins and some bumpkin towns. and yet the plot involves one major city trying to take over the world, and three giant military schools for training mercenaries. just feels... imbalanced.

Not true. Major cities: Timber, Deling, Dolllet, Esther, FH. The only bumpkin town is Winhill. You could say Balamb, but it's more like a small school/port town. I've always felt the world was pretty connected. Most of the cities have their own means of sustenance and trade. timber has a huge architecture for technology and entertainment. It houses a major tv station as well as train stations that act as a connect to fishermans horizon. Balamb has fishing, Winhill has farming and local trade. Even Dollet has a sense of place. I feel like what you're talking about is a limitation of the hardware. Because FFVII and IX are probably even more isolated. In FFVIII most of the towns have a reason for being as they connect to the larger world.
IYKYK

Himu

  • Senior Member
Sh-shut up :stahp
IYKYK

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Found a place that had a lot of GBA games for $3.99 and I thought I saw FFVI for a second, but it was FFIV. :dead

Still bought it and FFTA tho, cuz $3.99.
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Positive Touch

  • Woo Papa
  • Senior Member
theres only two major cities and one is isolated and invisible; the rest of the world is ruins and some bumpkin towns. and yet the plot involves one major city trying to take over the world, and three giant military schools for training mercenaries. just feels... imbalanced.

Not true. Major cities: Timber, Deling, Dolllet, Esther, FH. The only bumpkin town is Winhill. You could say Balamb, but it's more like a small school/port town. I've always felt the world was pretty connected. Most of the cities have their own means of sustenance and trade. timber has a huge architecture for technology and entertainment. It houses a major tv station as well as train stations that act as a connect to fishermans horizon. Balamb has fishing, Winhill has farming and local trade. Even Dollet has a sense of place. I feel like what you're talking about is a limitation of the hardware. Because FFVII and IX are probably even more isolated. In FFVIII most of the towns have a reason for being as they connect to the larger world.

but then theres three huge campuses for training mercenaries. one of which is used by the city that already has the only standing army (galbadia), one that exists because TIME LOOP (balamb), and one in the middle of fucking nowhere. felt like there should be a lot more conflict than they showed. but i do understand it because there was a limit on what they can show/focus on.

fuck i love sperging out :aah


FFTA

 :holeup
pcp

ZephyrFate

  • Senior Member
FF8 is the equivalent of Transformers 4 if we're talking solely about its plot. The fact that the gameplay is so easily breakable means that all you're left with is that. So "..." for the next 30 hours.

Himu

  • Senior Member
People say that and yet nobody was breaking the game like that when the game first came out for being so breakable.
IYKYK

ZephyrFate

  • Senior Member
People say that and yet nobody was breaking the game like that when the game first came out for being so breakable.
Two minutes of Triple Triad made everyone who played FF8 in 1999 find ways to break it. I'm pretty sure GameFAQs was around in some form then, too.

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
I dunno, people were breaking it, just in incredibly unenjoyable ways. 

summon gf

summon gf

summon gf again

Basically how I beat the game in 1999. Not very fun. :(
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SpeedStats

  • Member
Man, I can't stand using the GFs in FF8, though.  Same problem as FF7 and FF9: shit takes too long and I can max out damage by junctioning shit and attacking faster physically anyway.

Rahxephon91

  • Senior Member
Playing FFXII while I wait in dungeon ques in FFXIV. I'm a loser.

Himu

  • Senior Member
Playing FFXII while I wait in dungeon ques in FFXIV. I'm a loser.

i'd date you
IYKYK

Positive Touch

  • Woo Papa
  • Senior Member
o noes you can break the game if you go on the internet and read all the super strategies

hey did you guys know if you get the cape in mario world you can just fly over all the level who built this piece of shit i mean really
pcp

Himu

  • Senior Member
:lol

Never mind most FF's can be broken in half without any effort anyways.
IYKYK

magus

  • LIKES FF7
  • Senior Member
FF8 has that really stupid system where the enemy level up with you BUT are always weaker than you

so i ask the jury, can you break something that is already broken in the first place? :jawalrus
<----

Himu

  • Senior Member
Actually, level 100 ultimecia and certain level monsters on island closest to heaven/hell will wreck you if you don't have the stats to back it up :stahp

I boot up my original save file and I've got one on disc 3. Squall is like level 90, everyone else 50. The stats are shit and most enemies on the island one shot me. I'm going to turn that file around some day and kick its ass.
« Last Edit: July 19, 2014, 11:33:22 AM by Formerly Known As Himuro »
IYKYK

ZephyrFate

  • Senior Member
o noes you can break the game if you go on the internet and read all the super strategies

hey did you guys know if you get the cape in mario world you can just fly over all the level who built this piece of shit i mean really
yes this was a quality rebuttal. clap clap

demi

  • cooler than willco
  • Administrator
If FF8 is so good, why does nobody want to buy my two copies on CL?

Owned
fat

ZephyrFate

  • Senior Member

Himu

  • Senior Member
IYKYK

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
:dead :dead :dead :dead           :dead :dead :dead :dead         :dead :dead :dead
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:dead                                                                    :dead                                                                       :dead :dead :dead
« Last Edit: July 19, 2014, 08:42:51 PM by Joe Molotov »
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Positive Touch

  • Woo Papa
  • Senior Member
pcp

recursivelyenumerable

  • you might think that; I couldn't possibly comment
  • Senior Member
Refraining from using a couple of game-breaking moves or strategies is one thing, having to impose and keep track of a bunch of your own complex rules to make it fun and challenging just makes me wonder why the developers aren't paying me, since apparently I'm supposed to design their game for them.
QED

Himu

  • Senior Member
Refraining from using a couple of game-breaking moves or strategies is one thing, having to impose and keep track of a bunch of your own complex rules to make it fun and challenging just makes me wonder why the developers aren't paying me, since apparently I'm supposed to design their game for them.

It's not like you have to impose rules. But when you play a game enough times those rules make the game more fun because you've played it any other way. It's kind like saying, in Dark Souls you could easily just learn magic and beast your way through. Or you could just go the normal melee route. But for someone who has played it a bunch, they may want to play it in a different manner, like playing the whole game without any armor or with the crappy broken sword you get at the beginning . The final fantasy v four job fiesta in itself is one such limitation. Almost every game has something like this and is popular among that games fan base. FFX has no sphere grid challenges. FFIX has low level speed run challenges to get Excalibur.

What's the difference between those and carding your way through ff8? I'm not seeing a single one. And your criticism sounds like it comes from someone who doesn't replay games much.
IYKYK

ZephyrFate

  • Senior Member
Carding your way through FF8 takes, at most, 30 minutes of actual card playing over the entire game. The other challenges you're listing make the game take much longer, or in the opposite direction, make the game harder since you're speedrunning it (Excalibur II run).

Hell, you don't even have to actually card any enemies. Once you get Diablos you can basically rubber band X and breeze through the game.

Raban

  • Senior Member
it'd be nice if they just rereleased ff8 with shorter gf animations and a ff button like ff12

SpeedStats

  • Member
Well, they do have a fast-forward mode listed in the FF8 PC perks.  Someone I know is trying to do an FF8 remastered soundtrack mod for the PC version, and his previous work has been really really good so I'm looking forward to it if he does progress with it.

Because the FF8 PC soundtrack sounds like poop.

recursivelyenumerable

  • you might think that; I couldn't possibly comment
  • Senior Member
Personally my fantasy version would be a PS2-level remake (like Resident Evil GC) with an FFX-like system where summons had different attacks, etc., instead of just the same long animation every time.
« Last Edit: July 20, 2014, 12:13:35 AM by recursivelyenumerable »
QED

Raban

  • Senior Member
you wanna make the summons longer!? madness.

Himu

  • Senior Member
Carding your way through FF8 takes, at most, 30 minutes of actual card playing over the entire game. The other challenges you're listing make the game take much longer, or in the opposite direction, make the game harder since you're speedrunning it (Excalibur II run).

Hell, you don't even have to actually card any enemies. Once you get Diablos you can basically rubber band X and breeze through the game.

No, a low level card run the whole point is to stay low level. The challenge in that is to stay low level via carding. If you are leveling up, you aren't doing the challenge right. Card playing doesn't factor into it at all. Honestly, your criticism towards FF8 being too easy is silly, given your favorite FF is 9. I beat 9 at release without dying once.
IYKYK

Himu

  • Senior Member
I mean, if you're going to throw stones through glass houses, at least have the sense to not stan Final Fantasy IX, a game that doesn't need to be broken open to be easy as shit, because the core mechanics (especially with Vivi in the party) are already broken as it is.

FFIX is broke is fuck. FFVIII is broke as fuck. FFVII is broke is fuck. FFX is broke as fuck. FFVI is broke as fuck. FFV is broke as fuck. FFIV? It's not that particularly challenging. FFIII nes has so many fucking exploits it's hilarious. In X-2, I equipped cat nip and trigger happy'd the last boss and killed him in ten seconds.

Final Fantasy fans complaining about broken game mechanics is like a Metal Gear Solid fan complaining about jank. Completely nonsensical and fucking distinguished mentally-challenged.

So far, the only non-broken FF's I can think of are FF1, FFX International, FFXII if you're not a special fellow, and FFXIII.
IYKYK

ZephyrFate

  • Senior Member
FFIX is not "broke as fuck." It's actually quite balanced. You can only steal one equipment tier above you at a time, and the hardest steals can be bought in shops not long after. Many abilities are gated for quite a while before they become worthwhile, and levelling isn't particularly useful after a certain point unless you equip items to make sure you get correct stat gains per level. It's not an "easy" game, it's actually a suitably difficult game that isn't too hard or too simple. There are more than a few difficult bosses, but there's no way to "break" the game even if you played Chocobo H&C to death.

FF8, however, IS broke as fuck. A low level carding-only run is simple. Diablos ---> Enc-None. Bam, you're done. Go play some Triple Triad. Rubber band X. Play that absolute dumpster fire of a game for some ungodly reason.

If you're gonna slam FF9, at least look like you know what the fuck you're talking about

ZephyrFate

  • Senior Member
and, for the record, most people don't realize how useful Vivi + Reflectx4 is, because most people stop using him after tankier characters become available.

demi

  • cooler than willco
  • Administrator
hype ff7 run at carnage64 stream right now. great RNG going his way, mostly
fat

recursivelyenumerable

  • you might think that; I couldn't possibly comment
  • Senior Member
Yeah, I enjoyed fighting Kuja with Reflect-based tactics. I actually thought the much-hated delay between action selection and execution made this sort of thing more interesting, since it forced you to think ahead a bit. Overall FFIX felt about on par with FF4/5 in terms of balance: not difficult, but not so far out of whack that the lack of challenge takes you out of the game, which was how I felt about the other PS1 games (mostly due to the abundance of MP-restoring items and everyone getting healing magic).
« Last Edit: July 20, 2014, 05:23:51 AM by recursivelyenumerable »
QED

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Simpin' ain't easy.



©@©™

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Simpin' ain't easy, demi edition.

©@©™

ZephyrFate

  • Senior Member
only fairy homos call her Aerith.

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
©@©™

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator




But that's none of my business tho.
©@©™

recursivelyenumerable

  • you might think that; I couldn't possibly comment
  • Senior Member
I ain't interested in a buncha scrubs like you
QED

Himu

  • Senior Member
only fairy homos call her Aerith.

Or because SE calls her aerith in all modern media or you're too damn used to it now
IYKYK

Lucretius

  • Member
Greetings from Eorzea



lip

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Alright, now I'm ready to eat, brehs.




(Didn't get any coins for it, tho.  :'( )

Before I get started, here's the sum total of what I know about FF6:
  • There's a green-haired girl named Terra that gets pressed into military service because she's an esper and made to fight in a steampunk mech. (I played the first hour or so when FF Anthology came out on the PSOne.)
  • The bad guy is an evil clown.
  • There's an opera bit that nerds like to special fellow out over.
  • You can suplex a train.
  • The soundtrack is good.
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magus

  • LIKES FF7
  • Senior Member
sounds like you already know all of the important bits

oh in all seriousness there is something important you should know, i'm putting it on spoiler before some jerk lime himumu gets all "dude you shouldn't have told him!" on me

spoiler (click to show/hide)
this game has a missable character, i missed it the first time and it made me pretty angry at the time so if you don't want to get fucked like me, check the spoiler

spoiler (click to show/hide)
at a certain point of the game your character will do a big escape from something, one of the character will fall behind and the game gives you the option to wait for him or not, if you don't wait for him he's lost forever
[close]
[close]
« Last Edit: July 23, 2014, 11:54:57 AM by magus »
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SpeedStats

  • Member
Also know that when you level up the only stats that level with you are HP/MP. Before you get summons, it's probably best to low-level if you want to max/min stats.  When you do get summons, you can equip them to level up stats on a character level up.  So if you wanted to make someone mostly magic or mostly strength or amp up their agility stat, that's how you do it.

But FF6 is super-easy so I guess you probably shouldn't bother with max/min stats because it really really doesn't matter in the long run a lot of the time.  A lot of people equip summons to learn magic instead.

demi

  • cooler than willco
  • Administrator
FF6: why_cant_i_hold_all_these_characters?.jpg
fat

ZephyrFate

  • Senior Member
only fairy homos call her Aerith.

Or because SE calls her aerith in all modern media or you're too damn used to it now
nah I call her Aeris. Superior Original American translation ftw.

SpeedStats

  • Member
FF7 American localization text gems.


ZephyrFate

  • Senior Member
Superior. @#$^^$^@#%@!

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
White Mage Chocobo's cuteness is 2 stronk.  :-[

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Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator


spoiler (click to show/hide)






[close]

:rock
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Positive Touch

  • Woo Papa
  • Senior Member
stop playing with my emotions like this joe
pcp