Speaking of VF...
When SFV beta #3 went down for maintenance over the weekend, I played a bunch of
Dengeki Bunko: Fighting Climax Ignition. I got this on PS4 and Vita. The PS4 version is literally a PS3 game on a PS4 disc-- you can tell it's just upscaled to 1080P and the sprites don't look all that great when compared to say, Nitroplus Blasterz, which actually has HD sprites (not sure if they're 720P or 1080P, but they look good on monitors). That said, there's more way style in Dengeki and it actually has colorful, varied, and animated backgrounds unlike Nitro's static, dull, bland settings.
This game is basically more of the same as the original. You get four more characters and new assist characters, plus some new stages. There's a fifth new character and her assist partner coming out this week as free DLC, IIRC.
Out of the new characters, Emilia from
Hataraku Maou-sama seems to be the most popular. She has a crazy-fast projectile and very good attacks all-around. I also like the main dude from
Heavy Object, who gets assist attacks from his buddy. The other two new additions seemed pretty forgettable. One is from that Railgun show and seems effective, but her design is so bland and so much like the other character already there. Ditto for the final new character, whose series I forget. He's just school student guy in white and is just sort of there. The DLC character coming is from Sword Art Online and at least stands out, design-wise.
Like the original, I just played as Selvaria from Valkyria Chronicles (you can zone like crazy with her rifle-lance thing and she also has some rushing attacks/grabs. Fun as hell to use) and MUTHA FUCKIN' 2D SPRITE AKIRA FROM VIRTUA FIGHTER.
. He remains a combo machine/beast. Rush down fools and air combo the shit out of them. Call out Pai to extend those combos even further.
VF kicking ass even in 2D
Could have just been coincidence, but I found that the Vita version played smoother online against Japanese players than the wired PS4 version did.