Prediction: MS will announce XB1X compatibility with all the various Mixed Reality PC headsets at E3 2018 (they all conform to specs set by MS, the only real differences are build quality and comfort level). A bunch of companies (Samsung, HP, Lenovo, Acer, Asus) have already soft-launched their hardware, and you can find some of them around $200 on sale already. By next holiday $200 (to $250 for more luxury models) will be the norm and not the sale price, and you'll see a lot more interest in VR. The plusses over regular VR headsets is that you only have to plug in one cable as it uses inside out tracking (cameras are mounted in the headsets), resolution is higher (1440 or 1600 vs 1200 on Vive and Oculus), and you can use Steam VR and third party programs to run a lot of the current VR exclusives. Also the system requirements are way lower than Oculus and Vive (although if you run it on a potato PC you'll be limited to lightweight apps and videos and can forget about any sort of real gaming). Minuses are the controllers don't seem all that great, and unless you want to tinker with open source the Mixed Reality software selection is pretty dire right now. Making the XB1X compatible with already existing headsets will open it up in a larger way, though. Sony's VR will still outsell it, to be sure, but a headset that you can just plug in and use straight away on both your PC or your Xbox without using some external program or setting up multiple cameras is probably going to appeal to a good amount of people hesitant to lay out cash right now.