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Author Topic: Dragon's Dogma II, brehs  (Read 15827 times)

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bork

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Re: Dragon's Dogma II, brehs
« Reply #240 on: April 01, 2024, 04:45:31 PM »
This game is so good that I didn't mind starting over and also found some quests and items that I missed the first time around.  Also has gone much faster and I'm already catching up to where I was story-wise since I spent most of the previous 9 hours mainly wandering around, lol.

Went right for the thief class this time around and also made my pawn a magic user as opposed to being an archer. 
:itagaki

spoiler (click to show/hide)
And also got that corset armor back  :P
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Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #241 on: April 02, 2024, 01:30:23 PM »
Finally cashed in my pawn first thing.  Got a good 5K+ RC.
:woooo

Rift crystals went through a bit of deflation in DD2, 5K is actually a lot this time around. 

Jenna is super popular, btw. She has more likes and hearts than almost any other pawns I've used on my list.
« Last Edit: April 02, 2024, 01:48:44 PM by Let's Cyber »

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #242 on: April 04, 2024, 11:03:36 AM »
Trickster is bad until like level 5. Being able to attach your projection to enemies changes everything and can force entire groups of enemies to aggro to a boss monster. It's pretty rad.

The pawn buff is worth bringing over to Warfarer. It feels like a substantial increase to DPS

« Last Edit: April 04, 2024, 11:13:42 AM by Let's Cyber »

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #243 on: April 05, 2024, 09:02:03 AM »
Can't wait to jump back on tonight!  Having serious withdrawals.   :noah

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #244 on: April 08, 2024, 12:12:46 PM »
Made some better progress over the weekend.  Up to level 26.  Ended up doing one random escort that took me way west unto the border gate.  Took me almost 3 days of a trek.  The way quests unfold in this feels so organic. 

Just when I was about to max out my fighter vocation and change to Warrior, I happened to come across a Meister for Fighter, AND the Mystic Spearhand vocation at the same time. Lol  So of course, I went with Mystic Spearhand.   After getting really good with the fighter and using parries and such, it was a bit jarring having to completely change my playstyle with technically no defense, but I started coming around once I reached around lvl 3 of the MS vocation; having to use certain moves for dodging.  Shit is fucking awesome... Already feels a bit OP with that AOE shield cast. 

Since going with it, I decided to change my pawn to Warrior.  I pretty much always had my pawn as that in DD1, so wanted to rock it out again, as I like having that as the main backer. 

Cyber, once I reached lvl 25, I was going to complete a fight with a Wight I was having and head back to the rift and finally cash out Faye…  But on the way back, she just up and disappeared.  I think she fell off a cliff or something and couldn't see her to revive her anywhere, which sucks because I wasn’t able to do a proper send off.  Once I had the chance, I rehired her so I could at least give a gift and a ranking.  She was then lvl 40 something, and looked really cool.  Hopefully she brought in some decent Rift Skrilla, as she went through 20+ lvls with my crew.  Looking forward to using her again!

This game is the shiznit.

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #245 on: April 09, 2024, 02:30:13 PM »
.Since going with it, I decided to change my pawn to Warrior.
Knockdown Augment.  :aah
Cyber, once I reached lvl 25, I was going to complete a fight with a Wight I was having and head back to the rift and finally cash out Faye…  But on the way back, she just up and disappeared.  I think she fell off a cliff or something and couldn't see her to revive her anywhere, which sucks because I wasn’t able to do a proper send off.  Once I had the chance, I rehired her so I could at least give a gift and a ranking.  She was then lvl 40 something, and looked really cool.  Hopefully she brought in some decent Rift Skrilla, as she went through 20+ lvls with my crew.  Looking forward to using her again!
Thanks man.

I'm on NG+ so Jenna is back on the squad.

bork

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Re: Dragon's Dogma II, brehs
« Reply #246 on: April 10, 2024, 10:17:31 PM »

:salute
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Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #247 on: April 11, 2024, 12:16:38 PM »
I didn't like most of the mages in the rift so I was like "I'll do it myself". So many players don't have the right skills on or dress their pawns in the string bikini.  Started a new character on a different profile so I can make another pawn.

Sent over endgame gear and equipment, dragonforged. Just need to get the Mage super skill and she should be set. She'll be the best low level mage in the game, at least on PS5.  :lol

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #248 on: April 15, 2024, 10:08:47 AM »
About got all of the first area map covered and about to trek past the giant gate to Desert Catland.  Maxed out my Mystic Spearhand vocation and went back to fighter to top it off as well.  The extra meister move/flurry for fighter is ballistic and somewhat OP, but fun as shit.  Need to figure out how to get my pawn to start understanding that elvish language.  I have a pawn hired to do so, but want mine to learn as well... I'm assuming it has to do with some side quest in their little hidden region? 

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #249 on: April 15, 2024, 01:24:56 PM »
Need to figure out how to get my pawn to start understanding that elvish language.  I have a pawn hired to do so, but want mine to learn as well... I'm assuming it has to do with some side quest in their little hidden region?
Just need to raise the affinity of one of the elves and they should gift it to you.

The most common/easiest one is the innkeep. Give her one Bunch of Flowers a day for a couple of days and that should do it.

EDIT: I don't think the archer dude will work. I had him maxed and he didn't give the scroll. The Innkeep did after 3 days and 3 gifts.
« Last Edit: April 16, 2024, 03:43:37 AM by Let's Cyber »

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #250 on: April 16, 2024, 09:54:17 AM »
EDIT: I don't think the archer dude will work. I had him maxed and he didn't give the scroll. The Innkeep did after 3 days and 3 gifts.
I want to swooze his sister actually, just haven't found her yet... Not planning to leave that area until I do.  I did his initial archer quest he offers at the beginning only just recently.  Surely she's there somewhere, or he'll offer some other quest that involves her?  Hopefully I didn't time out of it or something.

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #251 on: April 16, 2024, 01:41:38 PM »
I did his initial archer quest he offers at the beginning only just recently.  Surely she's there somewhere, or he'll offer some other quest that involves her?
Yes. She is involved in a couple quests, actually. 

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Re: Dragon's Dogma II, brehs
« Reply #252 on: April 17, 2024, 07:05:58 PM »
Got the plat, 115 hours.

I'm going to grind out Act 3 one more time but not sure after that.

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #253 on: April 19, 2024, 08:32:11 AM »
Got the plat, 115 hours.

I'm going to grind out Act 3 one more time but not sure after that.
Awesome! Congrats!  And thanks for all the help too!
I hope there isn't a trophy for reaching lvl 200 like DD;DA had...  :doge

I still got a looong way to go.  Got so much going on this weekend, I'll probably only get half the time I wanted to play too. :dead 
« Last Edit: April 19, 2024, 03:17:33 PM by Svejk »

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Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #255 on: April 20, 2024, 03:44:33 AM »
Awesome! Congrats!  And thanks for all the help too!
I hope there isn't a trophy for reaching lvl 200 like DD;DA had...  :doge

I still got a looong way to go.  Got so much going on this weekend, I'll probably only get half the time I wanted to play too. :dead
Nah, no level trophy. I'm close to 90 though.  :doge

I'm making copies of all the rare monster parts now, some of which can be a pain. If you ever need one, let me know. Eldricite is needed for a lot of magic gear and the drop rate is very low.

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Re: Dragon's Dogma II, brehs
« Reply #256 on: April 21, 2024, 07:41:13 AM »
Might take a break, not much left to do. I don't want to level up my second character because I like that pawn being low level.

Gonna try to jump back into Unicorn Overlord but man, it feels weird to not be playing this. It sucked up all my free time this past month, I'm going to miss it.  :cry

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #257 on: April 21, 2024, 10:22:27 AM »
Might take a break, not much left to do. I don't want to level up my second character because I like that pawn being low level.

Gonna try to jump back into Unicorn Overlord but man, it feels weird to not be playing this. It sucked up all my free time this past month, I'm going to miss it.  :cry
I may juggle this and Stellar Blade when it drops next week, but will be spreading this out for a bit. 

According to that big Capcom leak, the big dlc; The Dragon Princess, is supposedly coming in November?  Guess we'll see.

Dragon's Dogma for life  :respect

 :salute

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #258 on: April 24, 2024, 09:55:37 AM »
Watching this is really making me consider going Archer. lol   I need to find out what that tackling->bounce off move is at 1:35.   :lawd


Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #259 on: April 25, 2024, 07:27:45 AM »
The archer moveset is really fun. I always have a bow on warfarer, even if I'm not using an archer skill.

There is something really satisfying about kicking things in the face.  8)

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #260 on: April 25, 2024, 08:45:40 AM »
The archer moveset is really fun. I always have a bow on warfarer, even if I'm not using an archer skill.

There is something really satisfying about kicking things in the face.  8)
I will probably push Archer hard on NG+ when I swap roles between my Arisen and Pawn.  I switched vocations again and switched back to an archer for my pawn to max that vocation, and now I'm ready to start my Warrior build for my Arisen.  Can't wait to wreck some shit.

I'm at a point where Brant stated if I had any unfinished business to attend to before taking on the next main, I wasn't sure what would be cancelled out or missed, so I wanted to enter the gate to Cat Desert and continue the elven sides quests I got..  Before attemting to use the cart to "sneak" into the main gate, I decided to fill one little segment of the map real quick... one little cave led out to a cliffside, which had a narrow cliffside path to a small overrun village.. Then right past it on the rocky beach, there was a large stone staircase that, sure enough, was the backdoor into Batthal's main city.  Very cool.  I hope it didn't cancel out my chance for the "I'm in" trophy.  This game rules.

Some more Lolz Dogma...

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #261 on: May 01, 2024, 11:16:28 AM »
Quote
Dragon’s Dogma II debuted as the best-selling premium game of March and the 3rd best-selling game of 2024 YTD. With just one month in market, Dragon’s Dogma II has already surpassed the life-to-date tracked dollar sales of Dragon’s Dogma and Dragon’s Dogma: Dark Arisen combined.
8)
Never would've dreamed, but this may warrant Cap to get Itsuno to do DD3.  There's still so much potential.
Let's be honest, DMC is great, but ffs, we have 5 of them.. let DD get the more lovin' it deserves.

Meanwhile, finally got my pawn to be fluent in elvish.  Spent a bit too much time though escorting the elven brother... Couldn't figure out where he wanted to go, so I spanned quite a bit of Battahl.  Did find the Trickster vocation at least, but over the process, he died twice because he would wander off on occasion like an idiot.

Then it finally registered.. and realized it's a pretty stupid issue that should be addressed.  On the world map, the escort goal markers only show when you're more zoomed in.  Wtf.  They should remain visible like the main quests and everything else when scaled all the way out.  It's kind of dumb.  At least I got some good map coverage, but I wasted so much time focusing on babysitting his ass not knowing where he wanted to be dropped off... He wouldn't say either.

Did get some good warrior action going. Shit is super fun just wrecking shit. 

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Re: Dragon's Dogma II, brehs
« Reply #262 on: May 01, 2024, 01:17:53 PM »
 :lawd :whew

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Re: Dragon's Dogma II, brehs
« Reply #263 on: May 03, 2024, 04:09:36 AM »
Really hope they have a big DLC cooking. Them being so radio silent on any kind of extra content is weird but most all Capcom games get content drops and stuff. Even Monster Hunter Stories 2 had a roadmap and extra DLC content 6+ months after release. DD2 outsold that game after only a few days.

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #264 on: May 03, 2024, 03:41:46 PM »
Really hope they have a big DLC cooking. Them being so radio silent on any kind of extra content is weird but most all Capcom games get content drops and stuff. Even Monster Hunter Stories 2 had a roadmap and extra DLC content 6+ months after release. DD2 outsold that game after only a few days.
I’m wondering how much say Capcom has on what content to trim and sell as DLC.  There’s no doubt something sizeable is coming, though I would keep expectations in check to not expect the girth of BBI.  But I could be completely wrong (and I hope I am).  Whatever they’ll charge, I’ll eat it up without batting an eye.  They just better not make me buy a whole new version of the game to get it.  Don’t think Capcom would have the gall to pull that off again though.

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #265 on: May 05, 2024, 11:58:00 AM »
Within an hour, managed to come across 3 port crystals.  :winning

I traveled up some cliff/gorge/cave in the western side of Battahl, and came across what was obviously a resting place for the Sphinx.. but it wasn't there.  :wtf Wonder if I need to trigger some other event before it showing up?
Holy shit Warrior is so damn fun.

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #266 on: May 09, 2024, 03:12:44 PM »
Not to spoil too much, but

It's worth dropping a portcrystal there for later. You'll be back eventually but you missed something in the earlier areas.

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #267 on: May 09, 2024, 03:53:26 PM »
Not to spoil too much, but

It's worth dropping a portcrystal there for later. You'll be back eventually but you missed something in the earlier areas.
I did drop one there actually.  8) I've got a good feeling I know where the other place can be, but I stopped trying to climb that certain area because I was wondering if my weight or vocation was keeping me from reaching a certain jump.  It was near the misty swampy area.. started seeing some roman style pillars in ruins while climbing a cliff there.  That's got to be it.  Was going to make my way back there after wrapping up some other side quest I'm in, tomorrow.  Haven't played since last Sunday.  :-\

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #268 on: May 11, 2024, 12:49:55 PM »
Quote
The year is 2024, and we now live in a world where Capcom considers Dragon's Dogma to be one of its "key brands". According to the publisher's latest financial report, the action RPG series currently sits alongside the likes of Monster Hunter, Resident Evil, and Street Fighter as a pillar property.

Sure, it's just some wording in a document, but this is still a fairly big deal when you think about the relatively humble beginnings of Dragon's Dogma. The original game released in 2012 and was, by most metrics, a bit of a flop. It immediately established a hardcore audience, but it was far from being the fantasy RPG blockbuster that Capcom wanted.

https://www.pushsquare.com/news/2024/05/capcom-now-considers-dragons-dogma-a-key-brand-following-substantial-sales

 :success :woooo  :win :cruise
Been preaching that to them for over 10 years now...  :kermit

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #269 on: May 11, 2024, 12:57:17 PM »
Not to spoil too much, but

It's worth dropping a portcrystal there for later. You'll be back eventually but you missed something in the earlier areas.
Found it... And it was not where I thought I was suppose to go.. definitely more hidden than I expected.. very cool.  Loving this shit.  Took awhile to find, but had to stop on the first riddle as it was getting late.

Did slaughter the dragon at the roost and found Medusa's lair too.  Did look up how to get her head, but as a Warrior, I wasn't able to pull it off this go round.  She was easy though.. I may be getting a bit OP, but it feels so good.  I think I may be ready to go back to Mystic Spearhand before I come across Warfarer. Going to take on all the riddles tonight.  OMG I love this game.

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #270 on: May 12, 2024, 08:54:54 AM »
I always switched to thief and weaker daggers w/ lightning and only attack Medusa's face/head. Tell your pawns to wait and hang back. Too much damage to the body can damage the quality of her head after you get it off.

Yeah, once I got Gryphic Victory from Bakbattahl capital leveled up, I didn't really feel challenged anymore until post-game. Some of the upgraded enemies feel like they need a bit more defense and knockdown defense because I was just crushing everything. Those poor GoreMinotaurs. :cry

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #271 on: May 12, 2024, 01:36:08 PM »
The 5th Sphinx riddle?!  Wtf  :existential I stopped right when I started that quest, because I have zero clue where that was.  Gonna have to go on a spree to try and retrace my first steps.  Shit's stressing me out. Lol  Kinda wish I knew to keep track of that prior..
Would've been nice if there was a trophy to ding/screen grab when you find your first.

Other than that, the first 4 weren't too difficult.. I may need to look ahead for the second round of riddles if it's gonna pull something else like this 5th one. Geez

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #272 on: May 17, 2024, 06:21:59 AM »
When you first get that riddle, it's the most anxiety inducing shit in the world.  :lol But if you do find it...

In that moment, you'll be euphoric. Not because of any phony Sphinx's blessing. But because, you're enlightened by your intelligence.

 :badass
spoiler (click to show/hide)
It's also super easy to get on NG+, because like you said, just take a screenshot on the map where you pick up your first seeker token
[close]

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #273 on: May 18, 2024, 01:58:01 PM »
When you first get that riddle, it's the most anxiety inducing shit in the world.  :lol But if you do find it...

In that moment, you'll be euphoric. Not because of any phony Sphinx's blessing. But because, you're enlightened by your intelligence.

 :badass
spoiler (click to show/hide)
It's also super easy to get on NG+, because like you said, just take a screenshot on the map where you pick up your first seeker token
[close]
Took me about 3 hours, but found it.  I thought too hard about it and was indecisive... SHould've stuck with the guide numerically and would've asaved half the time, but oh well... Got it.   Did look up the rest of the riddles, and glad I did.  I haven't done any archer build, so I may go ahead and start it, since it was highly recommended for the last part... 

However, I decided to take a break from the riddles (still have like 3 left) and go back to the other side quests.  I still haven't found Magic Archer or Warfarer yet, so going to prioritize those before tackling the rest of the riddles.

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #274 on: May 20, 2024, 10:57:26 AM »
Kinda had a shitty sesh saturday night.  Had Ulrika show up at my house for a quest, but accidentally declined it, but when interacting with her again, she wouldn’t reactivate the offer and runs off.  Wth.



Later, I activated the quest with the Priestess Cat lady, assuming she’s an important character being on the cover of the game.  They asked to seek out an assassination attempt during the morning ritual.. I stood there and waited and watched for any suspicious activity.. there was one NPC who was facing a different direction when praying, so I tackled them.  (Being hot off the Sphinx’s brain-busters, was looking for anything out of the ordinary).  Turned out it was some innocent person, and the Cat Priestess gets killed apparently… Didn’t even show who did it or how..  :mindblown

Edit: Well, I stumbled across a possible glitch for that quest.. Not sure.  Someone suggested going to her in the morgue and use a wakestone on her.  I was like oh snap, ok!  I get there…. And she’s up and alive just standing around there… Not sure wtf is going on.  I tried what one youtuber suggested and killed her (yeah, I know, felt bad) and revive her again… She said different things and asked me to send a letter, but no new quest triggered, nor did I have a letter in my inventory.  I might have screwed that quest line. Lol oops.

Other than that, finally started making my way to Volcanic island.  That cave/mine leading to that place was awesome.  So many various tunnels to explore.  Made it out the other side and…. Had to stop there. *sigh.  Though next time, I’ll be on a mission to find the Warfarer vocation.

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #275 on: May 24, 2024, 12:14:55 PM »
Had a 20 minute window to jump on and finish an escort quest I had pending.  Literally a few feet from each other, I had the Meister for Magic Archer approach me and open that vocation for me (and it’s Meister teaching), and turned around and found the guy who will unlock the Warfarer vocation!   I only had 2 Newt Liquors (Thanks for giving me one, Cyber!) , so I’ll need to run back to Cat City to get one more.  So excited to unleash that tonight!  :hyper

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #276 on: May 28, 2024, 11:14:04 AM »
Got the Warfarer finally.  I didn't know that it allows for up to 10(?) weapon equips if you want, and also wear anything! (Finally!) Being limited to 3 special attacks though, it was hard to decide on what to use.  ATM, I have Warrior/Spearhand/Archer build...  It's definitely something I had to retrain my brain on, but it's forcing me to rethink my approach too.  That being said, I don't think I found the right balance/load out yet.   :hmm  I have yet to build Thief, Archer, Magic Archer, or any magic-based stuff.. Wanted to focus on those in my second playthrough.

Also finished the Sphinx riddles and got the trophy for it.... BUT, I fucked up the very last part...
spoiler (click to show/hide)
I thought I had the unmaker arrow on me, but apparently at one point, I must've thrown it in my storage.  I didn't know that as soon as you completed the last riddle, it up and tries to leave right then and there.  I triggered the fight and wrecked it hard and fast, but it won't let you kill it that way.  :goty  So now I'll have to do all that over again in NG+ to get whatever the final chest has.  It's definitely cool and unique, but wouldn't care to necessarily go through all that again.  :-\ 
[close]

I guess I'm getting into end game territory.  It's been a slow burn, and enjoying the shit out of it, but kind of ready to wrap this first playthrough.  Just trying to do as much of the side stuff this first go round, but starting to feel the backlog burn on the shoulders (I still need to get to Stellar Blade and Rebirth)... a bit of FOMO. 


Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #277 on: May 30, 2024, 10:17:49 AM »
Magick Archer is beyond broken, same with Spearhand's bubble ability. Some of the skills are too good to use.  :dizzy

If you run your Warfarer with Archer/Sorcerer/Warrior/Thief will get you through pretty much anything, including bullshit Seeker Tokens you'll need levitate to get. The Spearhand dash is also good for getting to hard to reach spots. I tried to stick to 3 weapons but the Warfarer is super flexible.

Regarding the challenge (and this is more me responding to online discourse and expectations than anything) it is more or less gone by a certain point and it becomes straight power fantasy, but I think it was very much intentional. The pendulum swings hard toward the player after Battahl but vanilla DD1 was pretty easy too, to be honest. Once you can handle a drake in DD1, the main quest is more or less done and dusted. Nothing else will be as rough. Grigori isn't hard either and the dragon weapons you get equip you to be able to handle Everfall. It's more about annoying post-game stuff like packs of Hellhounds shooting fireballs or Gargoyles hitting you with petrification. Evil Eyes aren't difficult once you know the gimmick. I think a lot of players started with Dark Arisen (probably with the PC drop in 2016) and had it in their heads the DD2 difficulty curve would be like Bitterblack Isle, which was designed to be an endgame git gud dungeon after you've conquered everything else. The main campaign was never going to be like that.

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Re: Dragon's Dogma II, brehs
« Reply #278 on: May 30, 2024, 10:20:56 AM »
Also, you still have a good chunk of game to go.  8)

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #279 on: June 01, 2024, 02:07:06 PM »
Ok, so triggering the talos part kinda b-lined more than I expected. 
Needless to say, after some "looping", I finally entered the unmoored.   :whoo
 So ready to take it on.... I hope.  Grigori was laughable, so I think I should be good for this whole area.  Cant say my load out is my favorite, but I think I'm going to stick with it for now.  I'd rather experiment in NG+.  That title splash though..   :jawalrus

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #280 on: June 02, 2024, 12:24:59 PM »
Finished my first playthrough.  The first Purgener dragon I came across was destroying me.  For a moment I thought I may not be ready... Turns out I was fighting it wrong.  I basically swapped my archer equip with a magic archer, and that's all she wrote.  Lots of OP stuff. 

Ending had some head scratcher parts and feels... Almost Incomplete, even when compared to the first one.  But it was so much fun from start to finish, so that's all that mattered.  It was almost 5:30am, so I didn't have time to start NG+.  :-[

Game is amazing. So glad this exists. Dragon's Dogma fo life!!!
 :salute

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #281 on: June 02, 2024, 01:25:32 PM »
I didn't have a wakestone on me and my pawn was still missing...

Ran into 2 straight Dullahans and then a False Dragon, ended up dying and needing to restart.  :doge Unmoored is smooth sailing until it isn't.  :lol

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #282 on: June 02, 2024, 02:01:27 PM »
I didn't have a wakestone on me and my pawn was still missing...

Ran into 2 straight Dullahans and then a False Dragon, ended up dying and needing to restart.  :doge Unmoored is smooth sailing until it isn't.  :lol
I wish I farmed some more while there, but the in game time limit, and RL time, caused me to haste.  Thinking back though, I did all the beacons and quests within what seemed like 3 in game days.  Online says it gives you 10-12, and slows after each beacon, so I was unsure.  Next playthrough, definitely going to farm more. 

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #283 on: June 03, 2024, 03:26:27 AM »
Yeah it's 12 inn rests or "days", but I don't think time actually moves forward. You can essentially extend that time indefinitely so long as you have all heals or are willing to just burn through wakestones for full life.

I've been through unmoored twice and only have only 5 GoreChimeras kills and something like 20 Wargs. Those rare monsters take a bit of grinding. There are some of the rare armor pieces hanging out in the unmoored overworld too.

Check out the Dragonforged on NG+ too, he new services available.
« Last Edit: June 03, 2024, 03:30:38 AM by Let's Cyber »

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #284 on: June 08, 2024, 01:20:14 PM »
Started NG+.  Wanted to swap my Arisen and Pawn creations this next go round.  It's kinda weird they segregated the pawn and Arisen creators in the demo.  Even if it's just because of the chest scar, it's making it a chore to rebuild my characters again.   :doge  Had to go through and take screen shots of all the settings for both.  Got my Arisen up and started though (archer).  Will transition to thief once I can access my gear again.  Can't believe I played through the first time without even trying it! Can't wait!

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #285 on: June 09, 2024, 12:51:55 PM »
Wanted to swap my Arisen and Pawn creations this next go round.
:ohhh

I never even considered this.

I could make another profile and turn my arisen into a pawn.... :brain

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #286 on: June 27, 2024, 10:56:53 AM »
Latest update:

https://www.dragonsdogma.com/2/en-us/topics/update/

Quote
[PlayStation®5 / Xbox Series X|S / Steam]
Adjustments and additions to the storage.
Adding function to sell items from the storage menu.
Adding function to equip armor from the storage menu.
Adding function to equip armor from the storage when changing vocation in a vocation guild.
Increasing the maximum number of items of one kind that can be put in storage from 99 to 999.
Adjusting so that when an item is put in the storage beyond the maximum limit, the maximum number of items are automatically put in storage.
Adding the option to turn the Arisen's visibility on or off in photo mode.
Adjusting so that it's easier to find oxcarts in the field.
Fixing issue where Venator's Leggings, Ring of Predominance, and Comforting Neck Wrap were unobtainable.
Fixing issues that caused players to be able to enter areas they should not be able to.
Fixing issue with purchase pricing for precious stones in Vermund being incorrect at some shops.
Fixing issue where the oracle's guidance would not account for a necessary character being dead.
Fixing issue where some gathering points would not regenerate until the next playthrough.
Fixing issue where incorrect NPC portraits were displayed.
Fixing issues around opening the door in the Ancestral Chamber.
Fixing issue with hair display on characters of maximum height.
Fixing issues around CPU overload in certain situations.*
Miscellaneous bug fixes.
[PlayStation®5 / Xbox Series X|S]
Adding option to change graphics settings to high/low. *
Adding option to turn 120Hz output on/off. **

*Frame rates in areas with a lot of NPCs, such as town centers, should be improved.
In addition, turning the graphics settings to low should further improve frame rates.
Players on Steam can achieve the same results from changing their graphics settings.

Further frame rate improvements are planned for future updates as well.

**If your monitor supports 120Hz output, turning this on may make the game display more smoothly. This setting does not guarantee 120 fps.

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #287 on: June 27, 2024, 08:49:26 PM »
Is there a benefit to running the 120hz mode on high settings?

Framerate in Vernworth does seem more stable now.

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #288 on: June 28, 2024, 01:43:41 PM »
Is there a benefit to running the 120hz mode on high settings?

Framerate in Vernworth does seem more stable now.
Wouldn't know. I got a regular ass 60hz TV.  Will definitely continue my thief build tonight.  Really want to just go Warfarer, but the vocation leveling is slow... At the same time, I haven't done any magic archer building either... Guess it would make sense to just do Warfarer and go thief and Magic Archer...  Feel silly not thinking of that until now.  :doge

That being said, can't wait to jump back in with this build!  I started the grueling task of finding my first NG+ seekers token so I can screenshot it.  If only I didn't screw up my Sphinx finisher the first time.  :stahp I did read that, if you have that arrow on you when you first find it, you can skip all the riddles and just put it down right then and there.  I think I have 2 of those arrows now, so I'll probably do that.. Need to save one for the talos as well. 

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #289 on: July 03, 2024, 09:53:42 PM »
So the 120hz mode drops the VRR range down on PS5, making the game look and play much more smoothly and consistently. It's not stable 60 but feels far above jank ass 26-35 it was running before. I was wondering why people weren't making a bigger deal about it because it really fixes a lot of the issues. The lower VRR range was already possible on Series X but damn, it's a massive improvement.

I made a 3rd save file and now have full group of my own pawns.  :doge It really the only way to get a bit more juice out of this game for me, I really like setting up pawn's skills and loadouts exactly how I prefer.
I did read that, if you have that arrow on you when you first find it, you can skip all the riddles and just put it down right then and there.
What's super bullshit is pawn badge requires 5 Sphinx kills which just seems excessive. :lol  I've put a ton of time into this game and only have 2.

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #290 on: July 05, 2024, 12:45:19 AM »
So the 120hz mode drops the VRR range down on PS5, making the game look and play much more smoothly and consistently. It's not stable 60 but feels far above jank ass 26-35 it was running before. I was wondering why people weren't making a bigger deal about it because it really fixes a lot of the issues. The lower VRR range was already possible on Series X but damn, it's a massive improvement.

I made a 3rd save file and now have full group of my own pawns.  :doge It really the only way to get a bit more juice out of this game for me, I really like setting up pawn's skills and loadouts exactly how I prefer.
I did read that, if you have that arrow on you when you first find it, you can skip all the riddles and just put it down right then and there.
What's super bullshit is pawn badge requires 5 Sphinx kills which just seems excessive. :lol  I've put a ton of time into this game and only have 2.
:mindblown That's just too much.

demi

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Re: Dragon's Dogma II, brehs
« Reply #291 on: July 05, 2024, 09:46:18 AM »
I havent played this yet, but after all the patches people are saying this game is mid and not the sequel it should have been. Can anyone confirm, apparently theres like hardly any enemy variety?

Does the endgame get as wacky and anime as shit like the first game?
fat

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #292 on: July 05, 2024, 04:26:26 PM »
I havent played this yet, but after all the patches people are saying this game is mid and not the sequel it should have been. Can anyone confirm, apparently theres like hardly any enemy variety?

Does the endgame get as wacky and anime as shit like the first game?
It’s basically a reboot of the base DD in almost every aspect; without Dark Arisen.  The enemy variety is technically the same as base DD; they added some, but removed some at the same time.  There’s some enemies they slightly change and call them something else, but they’re essentially glorified reskins with different behaviors/animations. 

But everything that made DD so addictive in the first place, is all here and improved.  The gameplay is sublime with the best combat you’ll ever experience in an open world fantasy game, No question.  The pawn system has only improved upon the OG too.  There’s still OP vocations, but as Cyber mentioned before, this game is more a power fantasy.  It’s meant to warrant multiple playthroughs and becoming more efficient with your builds, therefore it can become easy and just plow through any enemy the game currently has, even post game.

In terms of story going all anime-like, I’d say it’s more or less the same; Some parts or more grounded while other parts still have the “drama” and attempts to go deep (but really doesn’t).  Figuring out how to get the real ending/post game is a bit cryptic compared to the first. 
My two big gripes that I genuinely felt let down on after completing it the first time, there’s technically no overly massive dungeons.  There’s tons of ruins, caves galore and sites, but don’t expect any legacy style dungeons or a deep BBI dungeon dive.  Second thing, is the nerfing of gear and the ability to mix and match armor and clothing, but that’s a hard nitpick being mostly a cosmetic thing.  That goes with female animations too.. There are none.  Everyone moves like a man, or an ogre of a man.

Is it the sequel that, if Itsuno had only one chance to fix everything and go all out as if it were his last game?  It is not.  Is it still a brilliant game to stand as it’s own and will most likely have a giant dlc and a sequel now?  Most definitely.  It’s a new beginning for DD.  Capcom acknowledges it now as being a main Capcom pillar now, standing with RE, Street Fighter and Monster Hunter.

It’s still easily my GOTY as of now.  However, if not in a hurry to play, maybe wait till the DLC that, according to the big Capcom leak, should come end of this year.  Like Shadow of the Tomb Raider, it really feels like a good bit was trimmed solely to get a base game out and sell the remaining to us as DLC.

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #293 on: July 06, 2024, 01:59:31 PM »
Does the endgame get as wacky and anime as shit like the first game?
Kind of, yeah. The final act has a big world shift and the story just kind of goes out the window. If you're looking for well written characters and satisfying story, stay away. This is very much about the combat, pawns and Middle Ages fantasy vibes. The enemy variety is an issue, but that's more about enemy placements than anything. There are some really well done, unique fights that you'll maybe only have once or twice in a playthru, but a million harpies and goblins.

For non-fans, I'd recommend waiting for the DLC. This game is going to get a lot better by this time next year.

This is definitely my GOTY but I can also say it isn't for everybody.

demi

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Re: Dragon's Dogma II, brehs
« Reply #294 on: July 06, 2024, 08:53:57 PM »
I love the anime crazy endgame sequence in the first game, I just want to know if it gets as bullshit as that
fat

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #295 on: July 07, 2024, 06:38:28 AM »
The short answer is yes, just no Everfall.


Svejk

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Re: Dragon's Dogma II, brehs
« Reply #296 on: July 13, 2024, 03:08:54 PM »
Another nitpick is the music.. It's still good, but it is not like the first.  Don't expect shredding guitar licks and double basing drums during boss fights... This one is all just fully orchestrated.  Which kinda sucks, because that was one of the wildly unique things in DD1. 

I think either Itsuno or some higher up wanted to change the tone to be more "serious", to the likes of a Souls game or something. There's a ton more ambient style music with lute strumming while exploring, queuing up in appropriate times.  I've read that a few people would actually turn the music off entirely and just soak in the sound effects, which are punchy and super satisfying during combat.

Edit: Actually reading now that only one of the 3 composers from the original one returned.  Maybe they'll amp up the score for whatever comes next? Who knows.


Other than that, did some more trophy clean up.  Finally got the BBQ Meister. Lol The weirdest thing happened though; I'm at the elven grove area, and when I first got there and was shopping for the newer armor, their language was translated fine, as my pawn learned it during my first playthrough... But then, out of nowhere, the translation disappeared and it's all jibberish again.  Not sure if I did something, or if the lastest update broke it.   :doge

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #297 on: July 18, 2024, 04:24:09 PM »
ok sure but...



 :lawd :whew

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #298 on: July 18, 2024, 09:17:55 PM »
Been checking everyday for the OST drop... Still nothing. :doge

Svejk

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Re: Dragon's Dogma II, brehs
« Reply #299 on: September 04, 2024, 12:37:29 AM »
Welp... With the recent news of Itsuno dipping out from Capcom all of a sudden feels like quite a blow.  I'm of course glad he seems to be healthy and in good spirits about still making future games somewhere.. But.. is that it for DD2?? No news on an expansion or dlc? I can only hope he's completed it and it will still come, but you'd think he'd stick around to introduce it.  Maybe have something pre-recorded, but that would just give mixed signals.  So it's hard not to believe that that's it.  We just get this base game of DD2. Feels very un-Capcom like to not be throwing or dripping us more content on such a successful game. 

I understand he just mainly directed the game, and the lead designer can still keep the ball rolling (which I believe he was the lead director of DDO), but the sudden departure makes it almost feel like a Kojima/Konami type of split.

I just want some answers.  :stahp